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I destroy the object but the GUITexture did not appear

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var GUIbalisong: GameObject;//guitext to var toBEdestroyed: GameObject;// ung object na masisira function OnTriggerEnter (other : Collider) { Destroy(toBEdestroyed); // call the function Show in the BalisongScript.js GUIbalisong.enabled = true; // disable guiTexture } function Show() { guiTexture.enabled = true; // enable the guitexture yield WaitForSeconds(5); // 5 seconds delay GUIbalisong.enabled = false; // disable guiTexture }

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